About Me

About Me

Hi, I’m Daniel Vedin — a passionate programmer and aspiring game developer.
I love turning creative ideas into interactive experiences, whether that’s building games, designing gameplay mechanics, or solving coding challenges. I’ve worked on team-based game projects using shared codebases and production tools like Perforce and Jira, and I’m particularly interested in gameplay programming and technical problem-solving.
My goal is to keep learning and grow as a developer, and to build interactive experiences that people enjoy.

Skills & Tools

Programming

  • C++ (Unreal Engine)

  • c# (Unity)

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Engines

  • Unity

  • Unreal Engine (C++ & Blueprint)

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Version Control & Production

  • Perforce

  • GitHub

  • Jira

  • Miro